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Defeating all 16 colossi will probably take most gamers no more than 10 hours, and since most of the joy from the title comes in discovering how to beat the giants, its replay value is limited. Perhaps the game's biggest downside is its length. The opening scenes are particularly poignant.

When it comes to sound, Shadow of the Colossus features one of the most impressive orchestral scores we've heard. There are, however, some noticeable graphical glitches and camera issues, particularly during your battles with the various colossi. There are practically no load times in the game - you can traverse from one end of the massive world to another without seeing a load screen. The game is all washed out colours and crumbling architecture, and it looks impressive in its own peculiar way. It's an interesting moral ambiguity made even more interesting by the concrete lack of motivation for the main character.Īnyone who's played Ico will know what to expect from Shadow of the Colossus in terms of looks. For the most part, the colossi look like they belong in their environment, and then for admittedly selfish reasons, you come along and get all stabby. When the meter is fully drained, the character lets go and falls to the ground.Īnd while the sense of achievement after conquering a colossus is rewarding, one can't help but feel sorry for poor little (well, not that little) buggers. To make things more tense, your in-game character has a grip meter, which depletes the longer you're holding onto a ledge or a fur-covered appendage. Not that the colossi will be happy with you using their bodies as ladders - they'll trash, twist and turn in an effort to dislodge you. It's these types of moments that make Shadow of the Colossus extremely fun to play. Eureka! We quickly ran out, jumped onto its beard and started clambering our way to the top of his head. When we took shelter under an overhanging ledge to think about our options for a minute, the giant bent down and peered into our hiding place. One colossus had us stumped as to how to reach it. Sometimes, you'll need to use the environment to your advantage.

For example, you may need to dance around its legs and leap on its fur covered calf, before slowly climbing your way to its head where its weak point is. Each one starts with a few minutes of frantic scrambling as you try to avoid the colossus while trying to figure out exactly how to take them down. Trust us when we say that each battle will have your heart rate pumping. Each is a marvel of design - while they all look vastly different, they share enough similarities in fur, bone and stone armour that you can easily tell they're of the same breed. The colossi themselves are a motley lot, with the smallest being the size of a car and the largest being several dozen storeys high.

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Traversing the game world is an eerie experience - it's large (some areas, even on horseback, will take between 5 and 10 minutes to reach) and mainly free of any signs of life. Reaching them may involve some light environmental scrambling, but for the most parts it's a challenge-free process. There's no special power-ups, no magic potions or super weapons to find - your sword, your horse, your bow and your wits are all you're given to defeat the 16 colossi strewn across the massive game world.įinding them is fairly easy - when held up to the sun, your sword acts as a compass of sorts, sending out a beam of light which directs you to the next giant you must conquer. You have to take on these colossi with your only weapons being a sword and bow, and your trusty horse as your only companion.
